Dump Resources Action

Questions and information about Crank Software's Storyboard Engine

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Dump Resources Action

Postby NMeyer » Fri Jun 24, 2016 10:08 am


I have an image control that is periodically updated. I use the 'Dump Resources' API to remove the image from the pool, then load it again to refresh it in my GUI. I've found that the Storyboard Action 'gra.resource.dump_ref' causes my application to hang and not respond to any inputs. But the lua API gre.dump_resource works perfectly. My workaround has been to create a lua function that uses the lua API instead of calling the dump resources action directly. Is this a bug in the dump resources action or am I using it wrong?

I am running Storyboard 4.2, linux-tiam335x-armle-fbdev-obj
Posts: 7
Joined: Wed Jul 24, 2013 7:07 am

Re: Dump Resources Action

Postby ChrisK » Fri Jun 24, 2016 1:55 pm

That sounds unexpected. I'll have to investigate here and get back to you. Do you have an example you could upload?
Posts: 38
Joined: Wed Nov 04, 2009 3:34 pm

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